Do you want your pets to be intellectuals? Do you wish your pets were more well-read? Have you been eyeing the ULTIMATE GENIUS pets of your friends and wishing your pets could be the same? Well, now they can! This guide will give you a rundown of all the methods commonly used to increase your pet's intelligence. That's right, we're here with the solution for how to make your pet smarter!
Feb 19, 2013 What's the fastest way to raise a neopet's level? - posted in Neopet Battledome: My pet currently needs 5 codestones and 8 hours to train just 1 stat and I just noticed that red codestones have deflated a great deal!! (Just where have I been hiding right?! Haha) I was thinking that itd be much more economical and faster to try to get my pet up to level 250 and start training with the red.
Reading Books to Pets
The most well-known, well-discussed, and simple way to increase your pet's intelligence is by reading to him or her. This raises your pet's intelligence level points; each book is worth 1-2 points (this is completely random). You've probably seen a book item on Neopets and possibly read a couple to your Neopet. But if you haven't, here's how it works:
Step 1: Buy a book. This can be done at the Magical Bookshop in Neopia Central, as well as many other bookshops around Neopia. Here's a handy list of them, right here on JN! You can also earn books from dailies and site events.
Step 2: Go to your inventory and click on the book you wish to read. In the drop-down menu, select the pet you wish to read the book to and click submit. Unless your pet decides the book is not for them (to be mentioned later), it will vanish in a puff of smoke of a random color and your pet's intelligence level will increase.
Loyal User Perks
Once your account matures to 24 months or older, you unlock the possibility to keep a book after reading it to your pets. When reading a book to a pet on an aged account, there is a small chance that the book will remain in your inventory after reading. It will still register that your pet has read it and it will count towards any applicable book awards. You can then choose to read the book to a second pet, sell it, give it to a friend, or whatever you want.
Book Smarts Boon
Certain factions give the opportunity of activating the Book Smarts boon if you side with them and they emerge victorious from the Battleground of the Obelisk. When activated, reading a book to your pet will cause it to gain two or four intelligence points instead of the standard one point increase.
Book Awards
There are two awards that you can win by reading to your pet: the Neopian Book Award and the Booktastic Book Award. The shiny trophies for each of these awards are given to those Neopian citizens who have read the largest number of books and Booktastic Books, respectively. The Neopian Book Award covers all books not sold by the bookshop on Kreludor. The Booktastic Book Award covers only books sold by the Booktastic Books shop on Neopia's moon.
One day...oh glorious day!
These trophies are pet trophies. That means that they will show up not on your lookup, but on your pet's lookup. If you're going for one of these trophies, we have some handy checklist tools here on JN for you to use:
Book Checklist
Booktastic Book Checklist
Simply head over to the Control Panel --> Quick Reference page and click the link that is your pet's intelligence value. Copy-paste the source code of the resulting page into the box given, and the tool will output a lovely checklist for you sorted however you like!
Refusing to Read a Book
Sometimes, your Neopet will refuse to read a book, saying something like 'That is like such a boring book!'
This happens when the number of characters in your pet's name matches a formula dictating a certain number of characters in the book's title. The formulas are as follows:
(p + 1) * 2 = x
(p + 1) * 2 + 1 = x
In the equations above, p is the number of character's in your pet's name, and x is the number of characters in a book's name that your pet will find boring.
Here's an example: let's say my pet's name is Slothy_Minion. That name has 13 characters in its name. If you plug 13 into the equations above, you'll get: (13 + 1) * 2 = 28 and (13 + 1) * 2 + 1 = 29. Meaning, if any books have 28 or 29 characters in its name, your pet will find it boring.
There a way around this issue: look at the bottom of the page on Neopets and select a different language to browse the site in. This will change the title of the book to its translated title, which may have a different number of characters. After selecting a new language, try reading the book to your pet again. You may have to try a couple languages.
Note: As of early 2015, items are no longer being translated into other languages, which means the trick above will most likely not work for books released from 2015 and onward.
Levels of Intelligence
For every book you read, or action you take to increase your pet's Intelligence, their number of points will go up. However, there are designated 'levels' of intelligence that your pet can be at.
In terms of points accrued, the levels are:
- 0-4: Dim Witted
- 5-9: Dull
- 10-14: Average
- 15-19: Above Average
- 20-24: Bright
- 25-29: Clever
- 30-34: Very Clever
- 35-39: Brilliant
- 40-44: Genius
- 45-49: Super Genius
- 50-54: Mega Genius
- 55-59: Total Genius
- 60-94: Master Genius
- 95+: Ultimate Genius
Note: Only Grundos and hatched Draiks start at intelligence level 0 and can obtain these two levels; all other Neopets start at 10.
In terms of books read, the levels are estimated to be:
- 0-2: Average
- 3-4: Above Average
- 5-7: Bright
- 8-11: Clever
- 12-13: Very Clever
- 14-16: Brilliant
- 17-19: Genius
- 20-22: Super Genius
- 23-25: Mega Genius
- 26-28: Total Genius
- 29-48: Master Genius
- 49+: Ultimate Genius
Note: In order to bring a Grundo's intelligence level up to speed, they will need to read approximately 5 additional books.
Uses for Intelligence
As of right now, there are few uses of intelligence in Neopia. However, a couple Battledome weapons require a certain threshold of intelligence in order to work, which you can read more about in our Battlepedia.
For a full list of Battledome items whose properties change depending on either your pet's intelligence or the opponent's intelligence, see the advanced search in the Battlepedia.
Other Ways to Change Pet Intelligence
There are several other ways to increase your pet's intelligence that don't require the collection books.
Dailies
The following dailies can award intelligence points:
- Coltzan's Shrine - There is a possibility when visiting the Shrine that King Coltzan will raise your pet's intelligence.
- Wheel of Knowledge - Landing on space 8 of the Wheel of Knowledge will increase your active pet's intelligence.
- TDMBGPOP - There is a chance that the The Discarded Magical Blue Grundo Plushie of Prosperity will increase your pet's intelligence.
- Completing the Faerie Crossword quickly can increase your pet's intelligence.
Games
There are a few games that can increase your intelligence, as well:
- You have about a 1 in 10 chance of gaining an extra point or two each time you win a game of Cliffhanger.
- Same with Guess the Card.
Items
The following items will also affect your pet's intelligence if used:
Brilliant Sun and Moon Potion (+7) | Elixir of Intellect (+2) | Genius Negg (+1-3) | Glamour Negg (-1) | Greater Earthen Potion (+2) |
Illusen Day Elixir (+2) | Not So Brilliant Sun and Moon Potion (+2) | Potion of Brightvale Castle (+0-1) | Potion of Telepathy (+1) | Powder of Everlasting Wit (+0-3) |
Sparkle Potion (+0-3) | Staring Negg (-10) | Witchy Negg (+?) |
This article was written by: Zelda
Neopets Level 0 1
Opening any of the Bottled Faeries will give you blessings, which you can trade in for various abilities. The abilities that are available to your Neopet depend on which level your pet is at, and as your pet reaches a new tier, they can select one of three abilities from that tier. To trade in your blessings for abilities, visit Aethia at the Battledome.
Once you have selected an ability at a level, you can change it later and you will only be changed half of the normal price to do so.
For a listing of the abilities from the Old Battledome, check out our archival guide.
Neopets Level 0 2
Level 1
Controlling the weather takes some time, but the extra water damage could be worth it. 'More than a mist, at least.' |
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Attack your opponent with earth damage... this kind of thing does tend to linger. 'Whew... someone needs a mint.' |
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Hit your opponent with a blast of light damage. Aethia's Ability Academy is not responsible for any resulting electrical charge. 'IT'S STICKING TO ME! GET IT OFF!' |
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Level 5
Heal yourself for a few hit points. Every little bit helps, wouldn't you say? 'Side effects may include mummyism.' |
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With a little focus, your healing can last a bit longer. 'Patience heals many wounds.' |
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Use this ability to slip into the shadows and protect yourself. 'There are many things afraid of the dark.' |
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Level 10
You wield your weapons with a bit more force while perturbed. 'You're only like this when you stub your toe.' |
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Your lethargy seems contagious and your opponent's enthusiasm drains. 'Whatever.' |
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The power of positive thinking grants you a bonus to healing. 'I WILL become a real faerie! I WILL!' |
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Level 25
Frozen water can be quite devastating in battle. 'The compass in the stock can't help you now.' |
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Summon your dark minions to attack your opponent... eventually. 'How many of them ARE there?' |
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Inflict fire damage upon your opponent. It takes a while to put it out. 'Make sure to get it even on both sides.' |
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Level 50
Blind your opponent with this lens flare and they won't be able to see their weapons. 'MY EYES! THE GOGGLES DO NOTHING!' |
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Silence your opponent. It's hard to cast spells when you can't speak. 'A favourite spell of the Library Faerie.' |
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Use these to let your opponent know it's nap time. 'Throw pillows, not throw pillows.' |
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Level 100
Hide from your opponent safely underground. 'Bring your own air supply.' |
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Increase your resistance to light, water, and air. 'Light as a feather!' |
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Increase your resistance to dark, fire, and earth. 'Conceal yourself from the darkest of enemies.' |
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Level 200
Create a very thick, icy prison around your opponent... as long as it doesn't miss, that is. 'Or use it for an epic game of freeze tag.' |
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Send your opponents to the eye of the storm and see how long it takes them to get out. 'A whopper, to speak in the vernacular of the peasantry.' |
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Channel your malevolent rage into increased damage and incapacitate your opponent at the same time. A favourite combo of warlocks everywhere. 'Never upset someone who can turn you into a Mortog.' |
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Level 0 Diagram
Level 300
Steal your opponent's life force and add it to your own. 'This ability does NOT make you sparkle.' |
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Cleanse with the power of fire! 'It doesn't burn nearly as much as you'd expect.' |
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Increase your healing power for a short period of time. 'Like a trip to the spa but without all the face mud.' |
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Neopets Lever Of Doom
Level 400
A rush of adrenaline makes you stronger and more agile. This is pretty useful if you like damaging your opponent. 'Wooooooohooooooooo!' |
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The fire within you can't be extinguished and you use it freely against your opponent over the course of battle. 'Cry havoc, and let slip the Gelerts of war!' |
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Politely decline your opponents generous gifts. They can keep 'em. 'You get what you give.' |
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Level 500
Neopets Pet Level 0
The earthy stench of the Esophagor, which can distract your opponents quite easily, is at your disposal. Disposal being the key word here. 'There are no nose plugs in Neopia strong enough.' |
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Neopets Level 0 2
The dark power of a Meepit invasion is yours to control. It doesn't bode well for your opponents, or their damage output. 'RUN!' |
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Neopets Level 0 5
The fiery Monoceraptor is at your command and can be used to distract your opponent. Just remember to stay out of the way. 'That is not dead which can eternal lie, and with strange aeons even death may die.' |
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